Sounddesign - Marit Schmitt

Services

Your project is unique and so should the sound. My aim is to realise your individual vision through custom-made, high quality sounds that make your project stand out from the crowd.

Sounddesign

Sound design is an essential part of many different media formats. For this reason, I offer sound design services for games, films, trailers, videos of all kinds, podcasts and audio books. My services range from simple to highly detailed sounds, based on individual requirements and budget.
Through the use of Boom sound libraries such as the Boom Library and Boom One, I can guarantee high sound quality and a wide range of sounds.
In other cases I can use material provided by the client and edit it as required, for example where Foley recordings have already been made.

 

Audio Integration

My audio integration work involves the seamless implementation of sound, music and dialogue into the desired software environment, be it audio middleware or game engines.

I have experience in sound integration for both 2D and 3D games and can implement this in Wwise, Unreal Engine as well as Fmod and Unity. My skills include the development and efficient implementation of audio systems in middleware and game engines.
As a result, I am able to deal with a wide range of requirements and project environments, regardless of the platform or technology chosen.

Audio editing

My audio editing services include precise cutting and editing of audio files using various tools such as filters, denoising tools, plugins and more.

I offer editing for all types of audio content, whether music, sound effects or speech recordings, and am available for all types of projects and media.

Project managment & Soundvision


My project management services include the complete planning and organisation of a project, whether it be the entire project, sound design or audio integration.

In addition, I can provide support in the development of a sound vision, which is closely linked to project management and sound design, and aims to find and create the ideal sound concept for the specific project. A well-crafted sound vision significantly speeds up and improves the entire sound design process, contributing to an immersive experience for the audience.

Benefits

Cooperation Partner

My cooperation partner is the well-known company Dynamedion, which means that I work with the sound libraries of BOOM. They are known for their professionalism, very high sound quality and Projects like Anno 1800, Battlefield V and more.

As a result, I have a large network of experience and expertise that I can draw on for more complex projects. This can lead to collaborations for sound design, music composition and orchestra & sound recording.

Welcome! I am a freelance Sounddesigner based in Germany.

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